This Gaming Headset Feeds You Pringles While You Play

It's called the Hunger Hammer, and it's...certainly something. See what gamers have to say about it so far.
free-floating pringles against a black background

In gaming, snacking is a matter of life or death. If you're smack in the middle of a round of DOTA or Battlefield, few actions are riskier than grabbing a snack. Take a minute to reach for a chip, and you expose your flank to the enemy, temporarily granting them an edge in combat and possibly losing your team an entire point. Yes, you're sated, but at what cost?

That's why Pringles, the objectively greatest gaming snack on the planet (so crunchy, so easy to eat!), designed the Hunger Hammer—a gaming headset that feeds you Pringles while you play.

RELATED: The 50 Best Healthy Snacks to Buy for Weight Loss

The manufacturer is promoting the Hunger Hammer as a tie-in with Gears 5, the sixth entry in the immensely popular Gears of Wars franchise. Currently, the chip company is allowing major gaming influencers—including Criken, DexBonus, and Strippin—to play on Twitch, the popular streaming platform, while using the Hunger Hammer.

At the moment, the snazzy gizmo is being referred to as a "beta prototype," and, by all accounts, it is exactly that. It's not available for sale yet, but the folks at Engadget were lucky—or unlucky, depending on your viewpoint—enough to get a hands-on demonstration:

"The headset works for games," Engadget senior editor Chris Velazco wrote. But "the caveats are many."

For starters, the "feeding arm"—the thing that actually shovels the duck-bill-shaped crisps into your mouth—is flimsy. It's also apparently overwhelmingly loud, which any gamer will tell you is a major drawback. (You can't have any distractions when you're trying to line up a flawless headshot.) But the gravest sin of all is that when you want the Hunger Hammer to dispense a crisp, you have to manually push a button.

Yes, that means to get a snack you have to remove your hand from the controller and pull yourself out of the game, risking the loss of (cartoon, fictional, pixelated, totally not real whatsoever) life. In a free-for-all match, that's fine. In a team game like Call of Duty? Unacceptable.

And that really begs one question: What's the point of this thing?

We'll echo Velazco's suggestion: Give it voice control. Otherwise, the only point, it seems, is to help you lose points.

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Ari Notis
Ari is a senior editor, specializing in news and lifestyle. Read more
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